# Copyright 2023-2024 Gentoo Authors # Distributed under the terms of the GNU General Public License v2 EAPI=8 PYTHON_COMPAT=( python3_{10..12} ) inherit python-any-r1 if [[ ${PV} == 9999 ]]; then inherit git-r3 EGIT_REPO_URI="https://github.com/PCSX2/pcsx2_patches.git" else HASH_PCSX2_PATCHES=0f52d8a5eb1cefea8b416532ce6ba225271e267f SRC_URI=" https://github.com/PCSX2/pcsx2_patches/archive/${HASH_PCSX2_PATCHES}.tar.gz -> ${P}.tar.gz " S=${WORKDIR}/${PN}-${HASH_PCSX2_PATCHES} KEYWORDS="~amd64" fi DESCRIPTION="Collection of game patches for use with PCSX2 (e.g. widescreen hacks)" HOMEPAGE="https://github.com/PCSX2/pcsx2_patches/" # these are normally distributed by upstream with PCSX2 which is GPL-3+ LICENSE="GPL-3+" SLOT="0" BDEPEND="${PYTHON_DEPS}" src_compile() { # upstream uses a constantly replaced "latest" patches.zip (currently no # real releases), and github's .zip archives cannot be used either due to # having the patches/ subdirectory -- so we use a snapshot and repack # (could use app-arch/zip, but python is more likely to skip a dependency) ebegin "Creating patches.zip" "${PYTHON}" - <<-EOF import pathlib from zipfile import ZipFile, ZIP_DEFLATED patches = pathlib.Path("patches/") with ZipFile("patches.zip", "w", ZIP_DEFLATED, compresslevel=9) as archive: for file in patches.iterdir(): archive.write(file, arcname=file.name) EOF eend ${?} || die } src_install() { insinto /usr/lib/pcsx2/resources doins patches.zip einstalldocs }