--- a/JSDL.cpp +++ b/JSDL.cpp @@ -47,14 +47,14 @@ if (!globalSettings.batch) { if (SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO) == -1) { char output[120]; - sprintf(output, SDL_GetError()); + strcpy(output, SDL_GetError()); throw runtime_error(output); } if (!globalSettings.disableSound) { if (SDL_InitSubSystem(SDL_INIT_AUDIO) == -1) { char error[120]; - sprintf(error, SDL_GetError()); + strcpy(error, SDL_GetError()); string errorStr = error; errorStr += ", continuing without initialising sound."; WriteLog(errorStr); @@ -81,7 +81,7 @@ //4096 is rather a large chunksize, should be smaller if I add sound effects if (Mix_OpenAudio(MIX_DEFAULT_FREQUENCY, MIX_DEFAULT_FORMAT, 2, 4096) == -1) { char output[100]; - sprintf(output, Mix_GetError()); + strcpy(output, Mix_GetError()); throw runtime_error(output); } } @@ -101,7 +101,7 @@ if (screen == NULL) { SDL_Quit(); char output[120]; - sprintf(output, SDL_GetError()); + strcpy(output, SDL_GetError()); throw runtime_error(output); } } @@ -114,7 +114,7 @@ if (loadingSurface == NULL) { char output[100]; - sprintf(output, IMG_GetError()); + strcpy(output, IMG_GetError()); throw runtime_error(output); } @@ -308,7 +308,7 @@ if (!theMusic) { char output[100]; - sprintf(output, Mix_GetError()); + strcpy(output, Mix_GetError()); throw runtime_error(output); } } @@ -319,7 +319,7 @@ if (Mix_PlayMusic(theMusic, -1) == -1) { char output[100]; - sprintf(output, Mix_GetError()); + strcpy(output, Mix_GetError()); throw runtime_error(output); } }